![]() ![]() *Player database allows you to start in any year 1946 or later and automatically import the actual players that entered the league each year into the draft pool. *Use league structures from 1946 through 2011 with actual team movement/expansion or custom team movement/expansion *Optional developmental league for players *Control how many teams make the playoffs and the length of each round *Full customization of team and player details Just how much the leagues interact would be up to the user but it opens up the possibility for adding European or other leagues to the game as well. The other big thing right now is I'm working to make it possible to have multiple leagues running within the same game universe. The best way to currently describe the game is a cross between FBCB and Season Ticket Basketball with database that lets you start or import draft classes from any season since 1946.
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